
He also worked alongside Martin Stig Andersen to again return to the Wolfenstein series, scoring Wolfenstein II: The New Colossus, developed by MachineGames. In 2017, Gordon completed the score for the horror first-person shooter, Prey, developed by Arkane Studios. Award for Outstanding Achievement in Original Music Composition, SXSW Gaming Award for Excellence in Musical Score, The Game Awards Best Music/Sound Design and was nominated for a BAFTA Games Award for Best Music. His score for Doom won a number of awards including a D.I.C.E. In 2016, Gordon completed the score for the science fiction first-person shooter, Doom, a sequel of the 1993 game that was developed by id Software.
DOOM 2016 TORRENT OST SERIES
He returned to the Wolfenstein series in 2015 to compose the score for Wolfenstein: The Old Blood, a prequel to Wolfenstein: The New Order. The following year, Gordon scored the second season of Killer Instinct and the action-adventure first-person shooter Wolfenstein: The New Order (developed by MachineGames). In 2013, he scored the first season of the fighting video game, Killer Instinct, a reboot of the original 1994 title. He first began to work as a sound designer with Pandemic Studios, where he contributed additional sound design for Destroy All Humans! 2. SoundCloud: Twitter: Facebook: All rights belong to ZeniMax & id Software, no infringement intended.Gordon began his musical career as a jazz / blues guitarist in his teens. YouTube: Spotify: /artist/13ab1LgQZ3tQOhkDRRYB8Y Gordon has composed for several first-person shooters, including Lawbreakers, Wolfenstein: The New Order, Wolfenstein: The Old Blood, Prey, Wolfenstein II: The New Colossus, Seasons 1 & 2 of the 2013 fighting game Killer Instinct, 2016 reboot of DOOM and its sequel DOOM Eternal. Michael John Gordon is an Australian composer and sound designer, composing music primarily for video games.

Whatever happens in the future, that identity will undoubtedly be affected by whatever direction id and Bethesda decide to take the series and its music. Mick Gordon's work played a big part in helping the rebooted DOOM series to establish its own identity. Marty Stratton's letter ends with a confirmation that Gordon won't be involved in DOOM Eternal's DLC plans, and gives a very strong indication that id will not be working with the composer again. By all accounts, Mick Gordon did his absolute best to meet that responsibility, but it wasn't enough to keep id and publisher Bethesda from cutting corners when it came to releasing the OST in a timely manner. On one hand, "you can't rush art," but when that art is part of a mass-marketed corporate product with tight deadlines, there is a responsibility that needs to be met. It's easy to sympathize with both sides of this conflict. When it comes to the poor quality of the tunes, Stratton again blames Gordon for providing pre-compressed files for id's Lead Audio Designer to make OST-ready. The main issue, according to Stratton, is that Gordon fell behind on his work and ran out of time, missing the deadline to have complete ownership over the waveforms of the OST versions of DOOM Eternal's songs, even after being given a six week extension. The open letter runs for over 2300 words and goes into intimate detail about how and why the official soundtrack turned out the way it did. Basically, the music in the soundtrack was of significantly lower quality than the music in the game proper.Īfter over a month of speculation and behind-the-scenes speculation, id Software's Marty Stratton published an open letter on Reddit to the DOOM community in which he explains his side of the story and delivers the news that Mick Gordon will not be returning for DOOM Eternal's upcoming DLC and is unlikely to create music for DOOM or Wolfenstein in the future.

When asked about the matter, Gordon confirmed that he didn't mix the entire record, which suffered from a total lack of dynamics in all the tracks that weren't personally assembled by Gordon himself. A big part of the game's success came from its soundtrack, composed by Mick Gordon, who also worked on DOOM 2016 and the recent Wolfenstein titles.Ĭontroversy arose last month when the official soundtrack release for DOOM Eternal contained a number of poorly-mixed tunes. In a year already packed with high-profile video games, DOOM Eternal managed to stand out from the pack with its infectious mix of wall-to-wall action, tremendous production values, and old-school sensibilities. UPDATE: In an open letter published on Reddit, DOOM Eternal producer Marty Stratton indicated that composer Mick Gordon will not be asked to return to the franchise for its upcoming DLC or potential future entries. DOOM Eternal Original Game Soundtrack (OST 2020) by Mick Gordon.
